Guest post by: Yaniv Corem
This piece was originally posted on Calcalist on July 19, 2015
In 2003 and after long years of searching, a frustrated game developer named Nick Pelling, came up with an idea that will forever change user engagement and experience.
He called it Gamification: using principles and elements from the gaming world when designing electronics such as ATMs, in-flight entertainment systems, or cell phones.Read more